Sunday, April 16, 2017

Trust (TQTRUST.WAD)


Tommie Quick made a couple of vanilla maps back in 1997, took some time to tour with TNT and their deathmatch megaWADs, and then jumped into ZDoom modding with several releases in 2001. Trust came first; it's a Doom II mapset with what technically amounts to seven levels, but the first three are pretty much just iterations of MAP01 that I assume exist due to technical limitations with ZDoom at the time. Trust shares some details with 2000's Paranoia as both of them crib some ideas from Half-Life, then still hot on the minds of FPS fans, but Trust remains much more grounded in Doom's universe.

Sunday, April 9, 2017

UAC Headquarters (TQMAP02.WAD)

UAC HEADQUARTERS
by Tommie "Fatal" Quick


Tommie Quick slid in at the end of Doom's Golden Age, releasing a few levels in 1997 before hitching his wagon to Team TNT and helping to crank out a few deathmatch megaWADs. UAC Headquarters is his second publication, but I get the feeling that it's actually kind of old, perhaps a relic of an unreleased portfolio that he simply felt good enough to push out the door. Like his Flood Mines, it's a MAP01 replacement for Doom II. That one was sort of an underground earth / tech split, though, where TQMAP02 is all tech and while the vast majority of the level does not take place outside, most of it occurs within the titular UAC Headquarters. Why you're clearing out another UAC installation isn't mentioned but any reason should come fairly quickly to the imagination.

Sunday, April 2, 2017

Flood Mines (TQMAP1.WAD)

FLOOD MINES
by Tommie "Fatal" Quick


Flood Mines is Tommie Quick's (aka Fatal) first published level, a MAP01 replacement for Doom II released in 1997. A member of Team TNT at the time, it wouldn't be until their later deathmatch WADs (Pursuit and Reclamation) where he would establish himself as a contributor. If he's known for anything, though, it's probably his 2001 ZDoom projects, TRUST and Doom Resurrection Episode 1. Where those horsed around with stories and setting, there is nothing establishing the setting of Flood Mines. It's just an ordinary extra mission for Doom II, prestigious by association.